

There's even the wacked-out named weapons like Fujin, King Skeletor, the Warrrsaw (Flying Wild Hog is a Polish developer), Hammershot, and the Last Kiss Goodbye. Your trusty Lil' Wang katana, big cleavers, twin blades, shotguns, bows, pistols, nail guns, assault rifles, submachine guns, gauss rifles, grenade launchers, rocket launchers, gauntlets, and knives.

There is a whole catalog of weapons waiting for you and Lo Wang.

Fall down a pit and you're instantly brought back to terra firma, though any enemies you were fighting will regain their health. You can jump, double jump, and mantle like a king. This game is all about moving fast and killing things and Flying Wild Hog removes the things that get in the way of that. Sure, I dig open-world shooters or the bombastic presentations of Call of Duty or Battlefield, but sometimes, you just want to shoot a lot of things. I haven't had this much fun in a first-person shooter in a long time. Everything else is all about getting Kamiko's tainted body back and getting her out of Wang's head. Things go horribly wrong and Wang finds the scientist, Kamiko, sharing his headspace. Wang is given a simple mission to save a young scientist from his former boss, Orochi Zilla. Humans and civilized demons co-exists, while the wilder strains live out in the wilderness. Following the events of the first game, the human and demon realms have been melded into a single world. Now Flying Wild Hog are reviving Lo Wang in Shadow Warrior 2. The original title was reimagined by independent developer Flying Wild Hog with better graphics, more weapons, more extensive levels, and a much better presentation. In Duke's place, we got Lo Wang, a cocky katana-wielding assassin with a penchant for stupid humor. The original Shadow Warrior was a game that repurposed the Duke Nukem 3D engine and its sense of humor with new coat of paint inspired by Asian films and mythology. Shadow Warrior 2 is a goddamn trip of the best kind. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
